Blender is a free and open-source graphics applications allows you to create an advanced 3D animated content. It works on all major operating systems such as Linux, MAC OS X and Microsoft Windows. Today, blender developer community announced the last release of Bledner 2.6x series which is version 2.62.
Blender 2.62 comes with several new features for rendering layers and passes, improved rendering for multi GPU, added BVH caching for faster rendering of camera fly-throughs, and new shading nodes for color correction and a checkerboard texture node. It includes new UV editing tools such as an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Improved the rendering and polished the user interface for the Game engine. Check the rest of changelog, new features and the bug fixes since Blender 2.61 in Blender 2.62 release log.
Blender 2.62 New Features | Overview Video
There are many download options for different CPU architectures and for all major operating systems including Linux.
Download the tar.bz2 file then extract it and run Blender file, it should work fine with most of Linux distributions “Ubuntu, Fedora, OpenSUSE,..etc” if you have the required dependencies “glibc 2.7, includes Python 3.2 and FFmpeg”.
[How To]: Install Blender 2.62 On Ubuntu Using PPA
For Ubuntu users Blender is available to install using the daily svn repository for Blender.
sudo apt-get update
sudo apt-get install blender